AMD’s FidelityFX Super Resolution (FSR) is launching next week on June 22. So far, AMD has not announced which games will support the feature, but a new leak provides a glimpse. an overview of what a product launch line might be. AMD plans to roll out FSR with support for seven games, but most of them are nothing to be excited about.
The leak comes from @Broly_X1 on Twitter (via Videocardz), who leaked accurate information about AMD’s past launches. In the now deleted tweet, the leaker showed rỉ God come down and The Riftbreaker topped the FSR debut lineup. In a follow-up tweet, they clarified that the list does not include all games that will be available at launch, only those that will be supported. This is probably because developers have the freedom to implement FSR in their games, so it’s possible that other titles will support the feature at launch.
Here’s the full list of titles that will premiere on June 22:
- Anno 1800
- Evil Genius 2
- God come down
- destroyer Resistance
- The Riftbreaker
- 22 Race Series
FSR is launching with more games than DLSS 1.0. At launch, Nvidia only supported three titles: Final Fantasy XV, Battlefield V, and Exodus Metro. That said, Nvidia’s DLSS launch lineup includes some heavyweights, while the FSR lineup is a bit underwhelming. The highlights are Godfall, Anno 1800, and The Riftbreaker. The other games aren’t bad, but they may not be the best introduction to AMD’s new technology, especially compared to games like Metro Exodus and Battlefield V.
The leak also includes games that will soon add FSR support as well as all the studios that AMD is currently working with. FSR will have new releases like Baldur’s Gate 3, Far Cry 6, and Resident Evil Village in the near future, although the leak does not specify any timeframe.
As for studio partnerships, the leak shows that AMD is working with Ubisoft, Obsidian Entertainment, EA, and Valve. The listing also shows Turtle Rock Studios, probably just coming to support FSR in the near future Return to 4 Health, as well as Unity, can hint at the implementation of FSR in the Unity game engine.
FidelityFX Super Resolution is positioned to counter Nvidia’s DLSS. Both feature real-time high-end games from low-resolution internal rendering, delivering higher performance with features like ray tracing without sacrificing image quality. While both tools accomplish the same goal, Nvidia uses specialized hardware and machine learning to achieve its results, while AMD uses more traditional hyper-sampling methods.
The AMD feature doesn’t require any specific hardware, so it can run on AMD and Nvidia GPUs for generations. That said, AMD says it won’t optimize Nvidia cards for FSR.