The rumors surrounding some form of revival for the Dead Space series have been simmering for some time, with speculation about a remake, Dead space 4, released by various sources. This beloved horror series began in 2008 with the original game and had only two sequels before EA famously shut down its Visceral Games development studio. Despite how poor the reception of the third game was, that didn’t stop people from wishing that the series could return in the style of those first two entries.
EA Play Live 2021 has given us a lot of announcements about upcoming titles to look forward to and has finally put all the rumors and speculation to bed. Developer Motive will take on the responsibility of redoing the original Dead space. We’ve only gotten a brief look at this remake, but a lot more details have been shared beyond what the small trailer shows. There are still some details shrouded in mystery, but here’s everything we know about the Dead Space remake.
The most disappointing bit of information missing from this announcement is the release date. The trailer itself doesn’t even have any gameplay to show (more on that below) and shows footage in the process. All that said, we can only make the most accurate predictions about when the Dead Space remake will be out, and it probably won’t be anytime soon. Unlike remakes, full remakes take just as long to create a new game. Considering that, the best time frame for us to put back our engineer suits and head down the corridors of USG Ishimura is in the fall of 2022, but it could be later.
All the platforms on which the Dead Space remake is coming have been listed by EA with the announcement. The game will be exclusive to current generation hardware, which is PlayStation 5, Xbox Series X/S, and PC. The removal of PS4 and Xbox One also shows that this game still has a long way to go.
This little teaser is all the footage we have for the Dead Space remake. For anyone who has played the original, there is nothing in it that will come as a shock or surprise. We get some industrial sounds, then a beautiful view of USG Ishimura’s dilapidated and bloody hallways, with the faint singing of Twinkle Little Star, a trailer callback for the first game, and a shadow looking at a necrotic model. We end up with a shot of our protagonist, Isaac, whose health bar on his back is full as he stands up to the “cut off their limbs” notice scrawled in blood on the wall.
As for how Motive plans to adapt the game, senior producer Phillippe Ducharme had some selection quotes. “The Dead Space franchise made a huge impact on the survival horror genre when it was released 12 years ago, and I came to Motive as a fan first to work specifically on it. this game. We have a passionate team at Motive [that is] approached this remake as a love letter to the franchise. Going back to the original and having the opportunity to do so on a next-gen console excites everyone on the team.”
We also have a vague statement that the game will have an “improved” story and characters. In this case, “improved” means nothing, but perhaps this remake will serve as a fresh starting point for the series to continue with new sequels. One thing that was confirmed via the latest live stream, where Motive showed off a bit more of the game, is that Isaac will have a presenting role in this remake. Gunnar Wright, who voices Isaac in Dead Space 2 and Dead space 3, will reprise his role even though the character was initially silent. He even posted a small video announcing his comeback on Dead Space Twitter account.
Two rules were outlined for how Isaac would speak in order to keep the tone of the original. He will “mostly only speak when spoken to” and “sometimes speak in a situation where it would feel strange if he were silent.”
Along with the story changes, we’ve also heard that the gameplay mechanics will also see some changes, although no details here have been given. “When we wanted to modernize the game, we reached out to our dedicated fans and invited them to give us feedback since the early stages of production to deliver the game,” says Ducharme. play Dead Space they want and for new players as well. . “
While it’s somewhat worrisome to know that the gameplay will be subject to changes, the fact that they’re listening to old fans and new players gives some hope that nothing will make the original game the way it is. Such a masterpiece is lost. The iconic split system was introduced, now running in the Frostbite engine and it works just like before, only now it’s even more horrible, thanks to a “scratch” process new that the developers have made. This means that each shot will result in the enemy’s flesh being peeled off.
We also believe the immersive HUD will return as well, based solely on the teaser showing Isaac’s health and the stasis gauge on his back. Dead Space is ahead of its time by never really letting you escape the horror by incorporating your inventory, maps, health, and ammo into the game. You maybe Pause the game, of course, but not to switch weapons or heal. You always run the risk of doing that.
Both Dead Space 2 and Dead Space 3 forcing multiplayer into the game, the latter is much worse than the former. Considering this was one of the main reasons gamers gave for why the third game killed off the series, we have to assume that Motive was aware of this mine and would have avoided it altogether. We don’t want any competitive mode and we really don’t want co-op. Just give us the same solid, isolated, and terrifying single player experience as the first game, and this one will do just fine.
This is where the Dead Space and Engine remakes can really expand the creative possibilities a bit. If we’re right to think that this game could be a potential reboot for the series to return, then some of the original DLC that expands at the end to lead to a new sequel could work well. Anything else, assuming we get our wish and don’t have a multiplayer component, won’t be fine. Again, Dead Space 3 really poisoned the well by forcing too many microtransactions, and the last thing we want is to see some new DLC-exclusive guns or suits in our single-player experience.
Thankfully, Motive managed to confirm that this remake will Not features microtransactions of any kind.
As usual, until EA and Motive come out with a definite release date, no pre-orders will increase. We expect a long wait before more of this game is available, but whenever pre-orders go live, however many versions EA want to do, we will update. this post so you can find out which version you want and where to get it.