What good is a Bethesda game without a powerful character mechanic who can butcher NPCs? In Deathloop, that mechanic has the form Slabs. With a handful of Slabs to collect, players are wondering which Slabs they should use and how to upgrade them. Below, we have ranked every Slab in the game, explaining why and when you should use each Slab.
In Deathloop, Slabs are superpowers beyond your reach. They allow you to bend short distances, chain enemies together, and become invisible to the naked eye. Unlock Slabs by killing visionaries and defeat Julianna whenever she invades your world. While you will always get the same Slab from the same Visionary, killing Julianna will give you a random chance. Once you kill them, approach their bodies to find their Slabs floating in mid-air. Different plates in Deathloop to be:
- Devastation: Get tougher and hit (and kick) harder.
- Nexus: Enemy Link. Hurt one, hurt all.
- Karnesis: Throw enemies around… painfully.
- Aether: Becomes almost completely invisible.
- Change: Teleport over short distances.
By default, Colt is equipped with the Reprise Slab, giving him a total of three lives per loop. Reprise cannot be claimed, but you can equip two of the other five Slabs for a total of three.
To upgrade Slabs in Deathloop, go back and kill the Visionary you got the Slab from in the first place. Example: Harriot in Karl Bay drops Nexus Slab. To unlock Nexus upgrades, return to Harriot in the next round and kill again here. Assuming you used the Nexus Slab to keep it with you between rounds, Harriot will drop Nexus upgrades on death.
If you kill a Julianna using the Slab that you have unlocked, she will drop an upgrade for it. So if you have Shift unlocked and Julianna enters your world with Shift, you will find an upgrade on her body if you can kill her.
You can only equip two upgrades per Slab, and you’ll have to pass them on to keep between loops. However, you only need one copy per upgrade, so sacrifice any copies for more Residuum.
Here are all the Slabs in Deathloop, with the exception of Reprise Slab, which is ranked worst to first.
Havoc floor panels
Honestly, Havoc Slab defeats the purpose of the game. If you are a run and shoot player, Havoc Slab will be very interesting. If you’re trying to play a more stealth-focused game, then Havoc Slab isn’t for you. Havoc Slab reduces your health instead of your health when you take damage, and Havoc Slab’s effect ends when you run out of mana. Upgrade Equipment Withdraw to regain power by damaging enemies while Havoc is active. Otherwise, you run the risk of running out of water before taking down every single enemy that’s shooting at you.
In short, Havoc is only useful when surrounded by a group of enemies shooting at you all at once. However, if you find yourself in that position, chances are you’ve done something wrong.
The Karnesis Stones
While it’s fun toss enemies around like locusts, Karnesis isn’t as useful as the other three Slabs. Why? Because unless you push an enemy off the roof or the side of the map, Karnesis doesn’t guarantee a single kill. You can equip the Slam upgrade to pull enemies down, which will kill them, but you ate up two power bars just to kill one enemy.
Karnesis let out a hearty laugh. In fact, it’s not a Slab that you should be running, especially if you’re trying to be as efficient as possible.
Shift Slab and rank #2 are interchangeable depending on the job you’re doing. If you’re running errands around Blackreef or sneaking into Dorsey Manor, the Shift Slab will make your life much easier. Armed with Parachute and Reach upgrades, you’ll travel around Blackreef like Spider-Man. Airborne freezes you in mid-air when using Shift. Reach lets you go further with each use.
You may find Shift faint when you use it for the first time. Trust us – the Reach upgrade makes all the difference. Shift takes you to inaccessible vantage points and creates an easy narrow escape plan.
In a game that focuses on stealth, it’s not surprising that a Slab that makes you invisible falls in 2nd place. Aether Slab will help you get past attentive and exceptionally helpful guards. Useful for sneaking into the pumping station to kill Fia and Charlie. The Aether also acts as a desired Havoc Slab when equipped with the Stage upgrade. The damage reduction phase is taken while the Aether is active and does not deactivate the Aether when you deal damage.
We keep the Aether in our back pocket and use it when things get tough. Aether comes when Julianna is also prowling, especially if she has already started shooting at you. Turn a corner, activate the Aether, and let her run right beside you. Now the ball is in Colt’s field.
Nexus Slab is the best Slab in Deathloop. We would even call it the best gadget in the entire game. Thankfully, this is one of the first things you’ll unlock as Harriot is a pretty easy target in Karl Bay. Nexus binds surrounding enemies together. What you do to one person affects the others. So if you chain three enemies together, you only need to shoot at one to take them all down. You can even link two Visionaries together, like Fia and Charlie in Fristad Rock or Egor and Wengie in Aleksis’s party.
Equip the Nexus Slab with its Parasite and Influence upgrades for maximum productivity. The parasite restores your health when you kill someone affected by the Nexus. Affect creates spontaneous connections between enemies, effectively increasing the range of your Nexus Explosion. In the image above, you’ll see every Eternalist dancing at Aleksis’s party, including the man of the hour, about to be knocked down with a bullet thanks to the Nexus.