Newest Weapon Added Call of Duty: Warzone is a special. Technically, it’s the RAAL LMG, a weapon that has actually been in the game since December 2020. At that point, it appeared all over the map as loot on the floor before being destroyed. inexplicably removed. But now it’s back, with the ability to customize it to your liking. Given that it’s an LMG, it’s not the best way, but there are a number of different payloads you can try to meet your needs.
Sadly, the RAAL isn’t great, especially compared to other LMGs or assault rifles. It doesn’t have the most competitive time to kill (TTK) and is slow, making referrals difficult. However, if you are a skilled player and want to try something new, you can use it with great pleasure. We just don’t recommend that newbies try this as it’s not the most practical weapon. However, these are the best RAAL downloads to use in Call of Duty: Warzone.
Comparatively speaking, RAAL is not the best choice. At close range you’ll likely lose most of your gunfights with SMG users, while at mid range you’ll likely be outdone by other assault rifles. When using RAAL remotely, you may stand a chance, but there are still some other options that are better in every way. Based on TrueGameData, the RAAL is most effective at around 40 yards, where it outperforms the likes of the Stoner 63 and Krig 6 – both of which are long-range options. However, the FARA 83 and EM2 are better options at those ranges, so it’s hard to see any reason to use RAAL.
You might want to challenge yourself to use RAAL, though, as it’ll be fun if you’re looking for something different. Here are some of the best RAAL downloads to use.
|Bin||32.0 inch RAAL line breakers|
|optics||Optical VLK 3.0x|
|Bottom bin||Oblique FFS|
|Ammunition||150 belt loops|
Since RAAL is an LMG, it should mainly be used at long range. As mentioned above, engaging in skirmishes at 40 meters will yield the best results, so if you’re looking to build your weapon for those situations, the accessories are recommended. the above output should work for you. Just be aware that this will be a slow setup, so don’t expect to run around quickly while using it. Instead, you’ll need to weigh your shots with slower-paced play.
Start with the Monocore RAAL Muzzle, which is basically the equivalent of the Organ Suppression Gun or the Monolithic Muzzle. Of course, this will give you sound suppression while also improving your weapon’s range at the expense of reduced aiming speed (ADS) and steady walking targeting. With this being a ranged build, ADS speed is not as important as damage range. Next, you’ll want to add a 32.0-inch RAAL Line Breaker to improve damage range, bullet speed, and recoil control. These boosts will make it much easier to take out long-range targets, and although they do hurt the weapon’s speed, you’ll do just fine if you’re brought up with a clear line of sight. its goal.
With a typical long-range build, you’ll want to go with the VLK 3.0x Optic, and that’s still true here. This will give you enough magnification to keep your targets in line, even if they are more than 100 meters away. If you find this to be too slow, you can switch to a lower magnification Optic, such as Corp Combat Holo Sight or something similar. Just make sure you avoid using the iron sights as this is a long range construction. Also, don’t forget to set the reticle to whatever you like.
Follow up with the FFS Oblique Underbarrel, which is basically the same as the Snatch Grip for PKM. It improves recoil control, which is ideal at long range – but also speeds up your ADS to help offset other slower attachments. Finish the building with 150 Round Belt Ammo to ensure you have plenty of ammo to take out those ranged targets. Remember, the further away your target is, the more ammo is needed to destroy them, so having more ammo will work great for you.
This version of RAAL is terrible, so you’ll want to carry an SMG or shotgun with you so you can cover your bases. The perks you bring with you should be standard: Quick Fix for slot 1, Ghost/Overkill for slot 2, and Amped for slot 3. Depending on your playing style, there’s a bit of a bias there, but for the most part, These are the perks we always recommend.
As for gear, you’ll want to carry a throwing knife so you can easily finish a downed player quickly without needing to use extra ammo. This can save your life, especially in close-up situations. And, as always, heart rate sensors or stuns are great tactical item picks.
|Bin||20.0 inch RAAL Tri-fold Lite|
|Ammunition||50 belt loops|
Admittedly, the previously recommended build might be too slow for your liking. If that’s the case, you might want to try a lightweight version of the weapon, best used in closer situations. This won’t be as accurate in range but will allow you to move around and stick to your target faster.
Swap the Muzzle to the Tactical Suppressor for this build, it still gives you suppression but less ADS penalty. Since you will be using this weapon at mid range, the range of your damage is not as important. Likewise, you should also switch to the RAAL Tri-fold Lite 20.0 inch Bin. This attachment gives you faster ADS speeds, making it more practical for medium range use. However, it’s important to note that this attachment doesn’t give you any recoil or bullet speed boost.
Next, you’ll really want to skip using Optic with this build so you can prioritize other attachments. Go for the Tac Laser instead, which gives you better ADS speed, as well as improvements to target stability and walking target stability. Using this will make your weapon feel lighter. Speaking of which, we recommend using Folded Stock with this build to improve movement speed as well as ADS speed. This will affect your recoil control, but again, this shouldn’t affect you much if you’re using it mid-range. For the final attachment, go with the 50 Round Belt Ammo to increase ADS speed, sprint to fire rate, move speed, and a bit of improvement for quick reloads (not much, though. as we wish).
Overall, this build will be less accurate but more effective in mid-range battles as you will be able to ADS much faster with it. Even by default, RAAL isn’t too hard to control, so you’ll find this loading to be effective if you’re skilled. From here, stick to the same privileges and devices suggested above.
|Bin||RAAL line break 26.0 inch|
|optics||Corp Combat Holo Sight|
|Extra remuneration||Sleight of Hand|
The last recommended build we will cover is a more practical and flexible one. You’ll find it intermediate between the two previous setups, preserving some speed while maintaining efficiency from afar.
Start by changing back to the RAAL Monocore Muzzle to continue to be suppressed with increasing your damage range. Having this attachment is key when using a weapon from a distance. We then recommend the 26.0 inch RAAL Line Breaker Barrel, which still gives you some bullet speed improvements without affecting your ADS speed as much as the RAAL 32 Line Breaker Barrel, 0 inches. This is a good vehicle that performs well at mid to long range.
To maintain movement speed, we strongly recommend using the Tac Laser with this build. It will offset the negative aspects of the RAAL Monocore and the 26.0-inch RAAL Line Breaker, giving you better ADS speed, aim stability and aiming stability. You should then use some sort of Optical, although try not to choose one with too much zoom as you will use this payload more in the mid-range. Something like Corp Combat Holo Sight works well in skirmishes at 40 meters.
For the final attachment, we recommend the Sleight of Hand Perk to improve the weapon’s reload speed. This is by far one of the worst downsides of RAAL as it takes about six seconds to reload it. In the heat of battle, this is difficult to deal with, so a faster reload speed can greatly improve its performance.
When it comes to perks, you should be using Double Time or Quick Fix here, along with Ghost or Overkill and Amped. Depending on your playstyle, you can mix this up a bit, but for the most part, there are some perks that you should avoid. Use the same device suggested above and you should be fine with everything, no matter the structure.