Dying Light 2: Maintaining Humans There’s a lot of emphasis on movement, but depending on their choices, players can end up with different ways of getting around the game’s massive city. In an exclusive video interview, Dying Light 2Lead producer Eugen Harton revealed to Digital Trends that some of the game’s key tools will be locked behind quests and NPCs instead of skills.
In the features section, Harton explains that players will earn these game-changing tools “depending on the choices you make and the people you meet and the quests you complete”, referring to the split storyline. branch of the game and many factions. It seems that depending on the player’s faction, the world of the game will not only have different mobility or attack options, but the player will also receive different tools to move around.
Compare to Dying light, that’s a pretty big change. The grappling hook in that game, which allows the player to traverse the world with ease, was unlocked through a skill, along with many other movement-enhancing techniques. Harton also revealed that the skills will return in Dying Light 2, but doesn’t specify what players can expect, only saying “there are a lot of them.”
However, the skill tree won’t be the only way to customize the main character, Aiden, in Dying Light 2. Harton said “there are many other things you can use or build on to improve Aiden’s growth as a character.”
That might be related to weapon mods, which are making a comeback Dying Light 2. Players will be able to craft mods that change their weapon stats or deal new types of elemental damage, then put at least three into their melee weapons. In Dying light, players can craft both weapons and weapon mods, so it seems the crafting is being done in almost the same way in Dying Light 2.
Being able to fit three mods into melee weapons could also be part of developer Techland’s efforts to balance the game more in favor of melee weapons. While guns and other ranged weapons are not common in Dying light, they are extremely powerful. However, Dying Light 2 will only have rudimentary ranged weapons, such as bows and crossbows, used to support melee weapons rather than replace them.
Of course, the precious weapons players build won’t last forever. As Harton said in the article: “The unbreakable weapon is a legend.” Weapon attenuation is also a major feature in Dying light, but the player can repair their weapons a number of times before they are completely destroyed.
Dying Light 2 is currently set to release on December 7th for PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC.