FromSoftware’s Elden Ring easily one of the biggest revelations of the E3 season. In an interview with IGN, series creator Hidetaka Miyazaki has revealed new details about the title, including an emphasis on player freedom.
Elden Ring is the latest entry in what fans have dubbed the “Souls” series, and it’s taking a much more open approach to the formula that previous games set in motion. Miyazaki called the game “the evolution of Dark souls,” and now we know what that entails.
Instead of being placed on a relatively linear path, Elden Ring will have the same approach as the open world of Breath of the Wild, where players can tackle six areas of the game in any order they choose. There is also a main road for players who want to stick to the standard and not get lost. To keep disorientation to a minimum, along with the main route, there is also fast travel.
In line with the new focus on freedom, Miyazaki ensures to keep rewards and progression consistent across all player routes. He said that players will be able to find different elements and resources to craft items, weapons and more, no matter which way they go, keeping the sense of development steady. no matter how the player chooses to progress.
Along with the freedom in how the player traverses the world, there will be a lot of creativity and freedom in combat. Like in Dark souls series, the game will give no direction on how to handle different situations and enemy encounters, leaving the player to decide if they want to stealthily take down enemies or fire on fire.
Adding to the freedom of combat, Miyazaki says the character customization system will go even further, with gearing following a new approach to character building.
“You can freely combine your different skills with different weapons. You are free to build your character with different weapons and equipment,” Miyazaki told IGN. “You can also freely learn magic. So if you throw all this in, we think build customization will be richer and even more varied than before. “
Elden Ring will launch for PlayStation 4, PS5, Xbox One, Xbox Series X/S, and PC on January 21, 2022.