Anyone who tries to critique Elden Ring over the past month, they have played the most heavily punished game. The game launched on February 25 to near unanimous praise from critics and FromSoftware fans alike, but not everyone won. Some took to social media to express their dissatisfaction with certain parts of the game, such as the lack of accessibility features or the clunky user interface. Fans seem to have an excuse for every mockery, insisting that everything is a product of purpose, and that addressing any quality of life complaints could ruin what makes the game so great. especially.
That argument erupted with a simple game update. Elden RingThe game’s 1.03 patch brings a number of bug fixes and balance tweaks to the game, but there’s one change in particular that’s catching the attention of players. NPCs will now be marked on the map after the player encounters them, allowing fans to better keep track of their previously difficult quests. It’s a quality of life update that some players have begged for, but one that has been met with debate and derision.
With staunch supporters having no choice but to change their tune, Elden Ring the patch highlights the most frustrating aspect of the current game: Everything is a culture war with no room for nuance.
The debate is over Elden Ring was preheated before the game came out. The Souls series that has always been at the center of the debate has some fundamental improvement requirements to make the experience more accessible to more players. That emerged as an unpleasant discourse, with fans arguing that those who don’t (or can’t) play FromSoftware’s games should just shut up and play something else.
That merciless trail continued with Elden Ring but has expanded further. With basic scaling game philosophy of Dark souls into a massive open-world experience, some players had problems with the lack of basic features. One of the biggest criticisms is that the game doesn’t have any kind of quest log, making it extremely difficult to keep track of what’s going on.
It sounded like a pleasant enough critique, but it was met with backlash. Fans claim that the lack of quest markers is a purely intentional decision. Some recommend that players use a notebook to keep track of everything, while others counter that adding markers will ruin the game. That leads to a infamous meme now where players stick Ubisoft-style UI all over the place Elden Ringof minimalist screens. It has become a weapon that the game’s community uses to embarrass the “haters”.
The funny thing about the whole situation is that the lack of quest markers was never really intentionally designed. After the update works, Some players have reported those NPC markers are actually in the game’s 2021 network test. Those who feel like not including them as a supervisor are right.
Elden Ring, like most modern video games, is a live product that will be patched over time. It is likely that FromSoftware has more such changes in its operations, either based on feedback or independent of it. For example, future updates may see basic additions like a switchable minimap. That will force the thorniest members of the game’s fan base to take mental steps back to explain why it doesn’t spoil their experience.
It’s as if the game’s most devoted fans have only one consistent view: That they love the game and will say anything to defend its honor.
Video games – like politics, Marvel movies and Star Wars – are caught in a culture war. There is no room for constructive or nuanced criticism when we are for or against something like a football team.
One of my main complaints with Elden Ring At launch, the camera was shoddy, still feeling trapped in the PlayStation 3 era. When I voiced my criticisms of the camera and the way it tends to get stuck in front of giant creatures, users. Twitter was quick to defend it, arguing that if someone was fighting a real dragon, they wouldn’t be able to see it up close.
It was a somewhat bad interaction. If Elden RingThe camera of any other game is less popular, I believe it will be a point of ridicule for skeptical gamers. But for some, admitting that the Elden Ring has some areas for improvement would be “letting the enemies win.” Instead, it feels like die-hard fans willing to defend every little detail to win an argument that doesn’t exist, even if it means shooting themselves in the foot.
Whenever this line of discourse pops up, I can’t help but get a little desperate. How can things improve when user feedback is too hard to dissect? You see it in bomb rating for video games, where the player will decrease or increase the game’s user score on Metacritic for various reasons unrelated to the quality of the game. You’ll see it in Pokémon, where fans will defend Game Freak’s cut-out image to tie it to crybabies on the other side of the spectrum. You see it in the modern console war, where Xbox fanatics will blindly trash whatever Sony does and vice versa to win fantasy.
None of that is constructive. It’s just the noise that prevents us from having real conversations about what would improve the vehicle we love.
I love Elden Ring. Like most people, I think it’s a huge accomplishment that could revolutionize a stagnant genre. But I still think there’s still room for improvement, as some FromSoftware’s design philosophies aren’t as old as others. I want to be able to discuss that with other fans in a way that doesn’t feel like a contest. I wish we had more nuanced conversations about accessibility and how we can make the game better for more players. That doesn’t seem possible at the moment and I fear it could only have a negative impact in the long run.
We could have had it much better. The only thing standing in our way is ourselves.