Not to be confused with Wild outside, the indie title that came out in the same year as The outside world, The Outer World 2 is the upcoming sequel to the incestuous sci-fi RPG with a healthy dose of corporate commentary made by Obsidian Entertainment, as Xbox announced during E3 2021. The original game is often referred to as is a Fallout game, but in space, this makes sense because Obsidian has a history of working with the Fallout series in developing what many consider to be some of the best, Fallout: New Vegas. It’s a well-received game, though not without some flaws, leaving many wondering if this new universe will ever return.
After being acquired by Microsoft, the future of Obsidian has become more stable and, among other game announcements, the latest tease we received was none other than The Outer World 2. Many people, including us, were surprised to hear the news about this game, and although there is not much information to go on yet, we can make a few informed guesses about the details. details that we will receive later. For now, here’s everything we know and suspect, about Outer world 2.
The original reveal not only did not have a release date, but was also a parody of the teaser trailers with little or no information in them. So knowing that, all we can do now is speculate when we think The Outer World 2 will actually be ready. The The outside world launched near the end of 2019, but the game’s final DLC wasn’t released until late last year. The best-case scenario would be for a smaller team to work on the DLC while another small team has to work before producing the official sequel, but there could also be some time before it’s actually revealed.
Even in the best case scenario, based on the fact that there’s nothing to see about the game, and the level of detail and work Obsidian wants to put into their game, we think it will be in at least 2023 ago The Outer World 2 be done. 2024 is probably not out of the question either. Regardless, both days are far away, so try to maintain your excitement for now.
Unlike the somewhat uncertain message that circulated after Microsoft’s acquisition of Bethesda, we know from the very The Outer World 2 will be an Xbox console exclusive and will come to Game Pass the same day it launches. It wasn’t explicitly stated, but based on the trend Xbox has followed with their exclusive features, it will also be coming to PC. For fans of your first game playing on PlayStation or Switch, it looks like you’ve got a few years to invest in Xbox or PC.
The reveal trailer, more like a teaser than anything else, is the ultimate comedy about self. The trailer’s narrator essentially breaks the fourth wall right off the bat, mocking the traditional way of filming trailers and reveals. They showed off a great monster and immediately commented that it wouldn’t be in the final game, then mocked how the slow motion action shots were used to make things look cool. than pre-order, and they all have to end with musical cues placed over sweeping shots of the environment until we get to the main character’s silhouette.
Obsidian, through their humorous narrator, is blunt about the fact that they don’t have a character model, gameplay, or anything else about the complete game except for the title. Alone, that trailer really gives us very little to work with except for the fact that The Outer World 2 is being worked on, and will also be located in space. Thankfully, a bit of information has been revealed about the game.
Thanks to an official tweet of the teaser from the account The Outer Worlds, the team added a few succinct lines: “New star system. New crew. Same world outside. From that, we can assume a few things. First, we’ll move away from the Halcyon system, or maybe at least move into a new star system outside of it. Second, there will be a whole new group of companions, and possibly a new protagonist. Ultimately, this game won’t be a huge departure from what we loved about the original game.
Moon Man is still a symbol for The Outer World 2, but is the mascot for the Spacer’s Choice corporation in the game, inferring that there will be at least some relationship to the first game. Consider one of the possible endings for The outside world In regards to the fate of Halcyon Holdings, which owns Spacer’s Choice, it will be interesting to see how the sequel progresses in regards to player actions in the first game. Or they may ignore them altogether.
The phrase “New Crew” implies that none of the old cast members will return in the sequel, at least as team members, but perhaps some will appear as are NPCs. Many people became quite attached to the crew in the first game and would love to see them return in some form to this game.
If you liked the writing and tone of the first game, The Outer World 2 looks like a very safe bet for many similar things in that respect.
Since the trailer is pretty clear, no game is ready to be shown The Outer World 2. So technically it could be a complete genre, it’s more likely to be another Fallout style game with lots of planets to explore, companions to meet, quests to take on, dialogue options to perform and skills to level up. Really, if we’re being honest, all we need this game for is a slicker, maybe slightly larger, version of the first game and we’ll be happy. Gives us more choices in terms of consequences, tasks that respond to how we choose to complete them, and deeper overall mechanics to make us feel like we have self-determination in the world or the world as it is.
Gunplay in the first game is usable, but nothing too exciting or satisfying. It’s, again, Fallout-style combat in all but names, with all the deadly blows you’d expect from that type of system. If they can improve that system and the AI, on par with their writing, humour, and mission design, The Outer World 2 could be a big hit.
One thing we hope to return to is how skills worked in the first game, where you initially invest in broader skills before they translate into more specific skills. For example, you would start out by only adding points to melee, but once you get to rank 50 you start adding points to specialized skills like one-handed versus two-handed melee. That allows players to get a feel for what each skill does before asking them to do a super-specialized playstyle right away.
If we had to guess, and at this point, we would put money in The Outer World 2 absolutely without any multiplayer component. The first game was a pure single-player experience for one thing, and everything we know about the sequel makes us think it will be the same. The kind of game this series doesn’t allow for multiplayer on its own. As an RPG, PvP would be a nightmare. Co-operate may but it would be difficult to work in a game where you have to make choices and influence the plot.
This is a case where we hope Obsidian will continue what it does best and deliver the best single-player game possible.
We have received two pieces of DLC suitable for The outside world, each has new quests and raises the level cap, and they are fun additions to the game. The Outer World 2 looks like it will be open to post-launch content like the first. New worlds, or even just adding quests to existing ones, can be integrated very naturally. Their universe is ripe for more stories, so we’re hoping to get some cool extras to keep us coming back after the main story is over.
Again, we may have many more years left The Outer World 2 launch, so no pre-order details, except for Game Pass. Like all Microsoft first-party studios, including Obsidian, The Outer World 2 will launch day and month on Game Pass, which means that if you are or become a subscriber, you can download the game as soon as it launches at no additional cost.
Whenever the pre-order options are revealed, we will be sure to update this section to let you know all the details.