Halo InfiniteThe first six months did not go as planned. When the multiplayer game launched in December 2021, it seemed destined for success thanks to critical acclaim and immediate fan excitement fueled by surprise early beta release. While the game lacks key features like co-op play and Forge mode, it looks like 343 Industries has a solid plan in place to remove them, alleviating concerns.
The honeymoon period did not last long. With each passing week, the clamps begin to mount. Fans have criticized everything from the game’s slow progression to expensive cosmetics to the lack of playlists. Before long, 343 was forced to change its priorities, removing key features down the line. Public sentiment around the game isn’t as enthusiastic as it was in December, and the game’s woes only continued into season 2.
Nothing surprising. Halo InfiniteThe trajectory was clear by the time 343 Industries began to include features in the post-launch road map. While there have been some tough live service launches over the years, games like Halo Infinite continue to fall into the same traps by not anticipating unforeseen problems.
Since December, 343 Industries has found itself playing a seemingly never-ending game. That started right away when the game launched, as fans had issues with the game’s slow matchmaking process. Studio quickly made tweaks to the exp calculation during multiple updates.
It seemed like a simple enough change, but it created a snowball effect. Fans began voicing their concerns with different parts of the game, calling for a series of quality-of-life changes. Once again, 343 acted quickly, addressing complaints like the game’s lack of playlists, but disaster struck when the game’s Big Team Battle mode crashed. Suddenly, the player couldn’t load into the playlist, resulting in a more urgent emergency response. Big Team Battle will remain broken for over a month, with several patches of 343 aiming to fix the problem completely failed.
The backlog issues have moved on to season 2. While 343 addressed some of the major fan feedback in its latest update by changing its approach to cores, it’s now coping. with a series of other fires. For example, the update has a new mode called Last Spartan Standing, but playlist-related challenges have been plagued with siege errors at launch. The update also removes the player’s ability to usurp Pelicans, which already spur another round of complaints.
The team has admitted that season 2 doesn’t go as planned. In a tweet, creative head Joseph Staten apologized for the unforeseen issues. “Hey Spartans, this week has been tough,” Staten tweeted. “That is definitely not our goal. We really appreciate your feedback, especially regarding map jumping and speed runs. We are reviewing options and will have more news soon. ”
Hey Spartans, this week has been tough. That is certainly not our goal. We really appreciate your feedback, especially regarding map jumping and speed runs. We are looking at options and will have more news soon. https://t.co/RWEHK7VpDl
& mdash; Joseph Staten (@joestaten) May 5, 2022
Each issue creates another roadblock on the path to Forge and co-op. With 343 Industries dealing with fundamental problems and major bugs all the time, those features continue to be difficult. Co-op won’t arrive until August now, and Forge won’t arrive until November at the earliest, and that is, of course, if everything goes according to plan. The shooter is in danger of stalling as players eagerly await the features they’ve come to expect at this point in the game’s lifecycle.
Plan for the worst
Halo InfiniteIts troubles seem to stem from a common problem plaguing many live service games: 343 Industries didn’t plan for the worst. We have seen this cycle often. A studio is launching a game with an ambitious map that convinces players to sign in. However, those plans never seem to have foreseen the inevitable problems that arise when launching something as complex as a live-serve game.
Marvel’s Avengers is a remarkable case study. When the superhero game launched in September 2020, fans bought in in hopes of a steady stream of heroes and new content to make up for the base game’s slim ending. Instead, the Crystal Dynamics developer found himself inundated with bugs. The game’s first major patch is headed to fixed more than 1,000 problems. Due to an unstable release, the game won’t get its first major content drop until December. By then, the game has reported. lost 96% of the player base.
Similar stories are thwarted Fallout 76 and anthemalthough the worst case happened with Cyberpunk 2077. CD Projekt Red’s title is not a service game, but it is one that is supposed to receive long-term support through DLC and updates. A promising road map was quickly disrupted by a buggy launch that left the developer with a mountain of bugs. So far, the game hasn’t received any of the originally promised story expansions, and it won’t be until 2023.
Halo InfiniteThe situation wasn’t nearly as dire as any of those games. The core multiplayer shooter has always been a solid foundation, providing an extra 343 minutes of comfort for fans. It still feels good to play a round of Halo, no matter what the quality of life issue, but the game’s continued evolution makes it necessary to navigate around the same pitfalls. I constantly found myself wondering what would happen if the game was delayed even by three months, with 343 people taking more time to focus on co-op and Forge than building the runway while the plane was already flying. in the air.
In my review of Halo Infinite, I had foreseen what was destined to happen. “I feel a bit skeptical about the proposed timelines,” I wrote in December. “Will Forge really succeed this year? Will the cooperative be delayed because 343 is forced to make more fundamental changes to the quality of life? Playlist and weapon balance issues feel more pressing at the moment, and I wouldn’t be surprised if they were a priority.
That’s an easy prediction based on historical data. Launching a game without key features is a gamble that rarely pays off, and 343 Industries is currently grappling with that reality. Early season 2 woes threaten to push major updates back even further; At this rate, Halo Infinite may not be the game players expect when it launches until 2023. I still believe Halo Infinite is one of the most exciting multiplayer shooters on the market right now. But by that time, there will certainly be dozens of exciting new games. compete for the player’s attention. In such a competitive industry, first impressions are more important than ever.