Guerilla Games developers recently revealed what types of monsters to expect in Western Forbidden Horizon. In one Posts on the PlayStation Blog, Blake Politeski, lead machine designer, and Maxim Fleury, property art lead, name some of the returning monsters and explain their design process behind creating the new ones.
Some monsters, such as Watcher and Snapmaw, appear in Horizon Zero Dawn, back in the next section. However, others like Clawstrider and Tremortusk are featured in the trailer, which is completely new to the franchise. Those are just a few examples.
Politeski cited some of the thinking behind developing the new monsters, including added areas and weapons. “It is interesting to find out what types of machines will live in different ecological zones and how they interact with each other, with their environment and, of course, with humans,” says Politeski. In that sense, the team approached creating new machines similar to how they did with animals. Some of the designs also revolve around combat using new equipment such as grappling hooks.
For example, Tremortusk is inspired by war elephants with mammoth bodies and fire nozzles. “We recommend using traps, as well as Pullcasters. Though slow, they can reach speeds that easily trample Aloy, so be ready to dodge,” agreed Politeski and Fluery. This takes into account the new Pullcaster (read: glider) and Aloy’s new movement mechanics that can keep her steady in combat.
Some machines even come from petty ideas that don’t work out Horizon Zero Dawn. Politeski revealed that “not everything can make it into the first game.” However, the team was able to bring back ideas that weren’t initially viable and reinvent them for the new game.
Horizon Zero Dawn incorporated more than 25 machines into its story. Not sure how many machines there are Forbidden Horizon in the West add to that list. Players will know when the title releases on February 18, 2022 for PlayStation 4 and PlayStation 5.