Monster Hunter Stories 2: Wings of Ruin fits the normal Monster Hunter formula by leading the story, mainly single player. But that doesn’t mean you need to do it alone all the time. There’s a solid multiplayer experience baked into the game – you just have to find it. Luckily, we’re here to help with our guide on how to play multiplayer in Monster Hunter’s Tale 2.
Caution: Very mild at first glance.
Multiplayer is not immediately available in Monster Hunter’s Tale 2. You’ll need to play through the main story until you and Alwin, a companion you meet in the second village, are given the quest A Stranger in Black. The two of you are tasked with destroying a dangerous Nargacuga. Once you take down that enemy, Alwin offers a friendly challenge, and the two engage in a duel. Multiplayer unlocks at the end of this battle.
The quest board in the villages is where you will access the multiplayer. Go up to the board and open the menu. There is currently a Multiplayer at the end of the list. Choose between Local and Online Multiplayer to begin.
Monster Hunter’s Tale 2 use a simple lobby system. You can search for available lobbies or create your own based on the type of game you want to play. If you create a room, you can give a friend the right ID, allowing them to join you (or they can create a lobby and give you a code).
Multiplayer comes in two types, either pair you up with another racer in co-op or cross swords with them in PVP Versus mode.
Co-Op . Mode
There are three types of Co-Op missions:
- In the Slay mission, the goal is to defeat the target monster, after which you can harvest a monster egg.
- Time quests require you to defeat all monsters before time runs out and give you a gold, silver, or bronze reward, depending on how quickly you complete the job.
- Expeditions are unlocked later in the game. They ask for tickets and will introduce you to different targets. They have many nests and are very suitable for leveling Monsters or collecting lots of eggs.
Versus Battles are racers versus riders, similar to a duel with Alwin. This can be 1v1 or you can form teams for 4v4 members. Each rider has a team of three monsters and can switch between them at any time. Items are also available for use.
Riders cannot attack each other directly and must instead focus on opposing Monsters. Each team has a group of hearts, which will break when a Monstie or knight loses all of their HP. The first team loses all hearts, but both teams earn bottle caps for their participation.
Versus Battles has four different sets of rules governing how levels and varieties of Monstie should be handled.
- Balance sets all levels to 50. Only one Monstie of each species is allowed, and Sudden Death begins after 20 turns.
- Duo-Balance is similar to Balanced, except with two hearts instead of three.
- Quick follow the same rules as balance, but the teams have only one heart.
- Unlimited removes any restrictions on Monstie levels and species.