According to LittleBigPlanet’s official Twitter account, the PlayStation 3 server for LittleBigPlanet, LittleBigPlanet 2, LittleBigPlanet 3, and LittleBigPlanet PS Vita is permanently closed. This message follows an extended downtime for PS4 servers for LittleBigPlanet 3. LittleBigPlanet games on PS3 will still be playable, but online support for the games will no longer be available to players.
Updates on LittleBigPlanet servers and online services: pic.twitter.com/vUrvHcZvIs
& mdash; Sackboy: A Big Adventure | LittleBigPlanet (@LittleBigPlanet) September 13, 2021
LittleBigPlanet originally launched in 2008 and featured user-generated content from the start. With the demise of PS3 servers, an era is coming to an end. Luckily, this doesn’t mean the end for these user-generated levels. LittleBigPlanet 3 PS4 players will have access to all user-generated content found on PS3 servers for older games in the series. But it means content from the PS Vita version won’t cross that threshold.
With the end of these servers, the discussion about preserving video games is back in full force. Yes, online content can still be played, but not in its original games. This also means that you can no longer earn certain achievements in these games, making 100% completion impossible. The content is technically kept the same but at the cost of gutting these older games. Would these games really be preserved if you couldn’t play them in their entirety without literally playing another game?
The flip side of this argument is how much effort and expense do we expect developers to spend preserving their games? Resources have now been relaxed as PS3 servers and PS Vita servers are down. One can only imagine the cost of maintaining these servers, which could now be allocated to something else.
If you’re invested in the discussion of game conservation, the LittleBigPlanet server issue is a great test to see what you appreciate more: The preservation of the game in its entirety, or content itself.