There looks left field. Nickelodeon announced a Super Smash Bros-like fighting game Nickelodeon All-Stars Brawl. The unexpected announcement immediately caught the attention of Smash Bros.’s Twitter, which exploded with many reactions.
At first, that reaction was due to the sheer hilarity of a Nicktoons fighting game. On closer inspection, those laughs turn into real excitement. Serious players in the fighting game community are thinking that animated gunfights can be a deceptively legitimate competitive experience.
One of the first things that opens up a competitive vision All-Stars Brawl is the developer of the game: Ludosity. Ludosity is the group behind one of the many Inspired by Super Smash Bros Melee Replication, City of Slaps.
City of Slaps is a circuit-based platform fighting game by Super Smash Bros, specifically influenced by Super Smash Bros. Super Smash Bros.. This indie fighter takes a lot of technical inspiration from the high-level techniques of the Smash series, making it a hit among enthusiasts of the genre.
The fighter was released to a positive reception and that has players intrigued by All-Stars Brawl. React to the trailer, compete Melee combat player Hungrybox makes it clear, “Producers of City of Slaps made this game. And City of Slaps , in my humble opinion, is the best Melee clone. “
That detail initially piqued the player’s curiosity, but the actual gameplay trailer made players pay more attention. For fans of competitive fighters, the combination of the trailer and the developer’s pedigree teases a legitimate opponent in the fighting game scene.
When the trailer was dropped, fans immediately started making jokes and comparing it to Smash Bros. However, upon closer inspection, fans have begun to value it much more. The developers responded to questions about the game through Discord, revealing details that immediately changed the tune of fans.
The developers said it was waving too lol https://t.co/QqkLM88cJy
& mdash; BenPaz (@BenTheUltim1) July 13, 2021
Like a dream, Nickelodeon’s boxer is waving back, a high level technique repeatedly used in Super Smash Bros Close combat. It’s an elaborate technique that allows the player to cancel a very low mid-air dodge into a ground slide, causing them to glide along the ground without walking or running. It’s a feature not even in Super Smash Bros. (apart from Kazuya Mishima of course). Astute viewers even noticed that the trick was surreptitiously omitted in the actual trailer.
Many professional techniques were shown in the clip, especially a short Patrick Star of all the characters. In the clip, the character Spongebob performs full-hop, back waveland, platform drop, back air attack. In a word, it’s a series of very advanced maneuvers that allow the player to slide almost instantly across a platform and strike while falling.
For Smash fans, the trailer proves that this game can be more than another licensed game just fine for the meme. We may be looking at a real alternative for those who want a Melee combat?
That’s not the only part of the game that draws from Smash’s past. The game offered the player the ability to run through characters, this was removed for the first time in Smash history with Super Smash Bros Ultimate. This allows for the return of techniques such as cross shield, which Super Smash Wiki is defined as “the act of timing an attack such that the user moves past the opponent and ends behind them when the hit boxes have disappeared.”
The last part of Melee combatThe DNA of which can be detected in the trailer is edge-hogging, another tactic that was dropped in the past in Supreme. This requires a character to hold onto a ledge so their opponent can’t grab it while healing. You can see this demonstrated in the image above where Sandy is trying to grab the ledge with what could be her B-side attack. However, since Lincoln Loud kept the advantage, she missed it and simply fell.
Mechanisms, stages of tournament readiness, and more fully competitive oriented All-Star Brawl. But what no one is ready for the big netcode reveal. The developers were asked a big question about All-Star Brawlnetcode’s and got an immediate response, confirming the rollback will be included on supported platforms.
developers confirm restore in their discord pic.twitter.com/0w3T5KstKs
& mdash; husky (@huskySSBM) July 13, 2021
Rollback is the best network possible for fighting games, as opposed to the competition. Glossary of fighting games defines how it works, defines it as, “An approach to implementing netcode in a fighting game that plays your own inputs immediately, then rewinds and rewinds (or ‘ ‘) back’) game if network delays cause conflicts.”
However, fans have some concerns about how the online revolution will work on consoles. Fans noticed the recovery netcode would be available “on supported platforms,” which has worried Nintendo Switch fans. Nintendo’s bad online history led many to immediately believe it would be dropped from the equation, which would hurt the game’s competitiveness.
Despite such worries, many are viewing Nickelodeon’s latest foray into the fighting game world as a futuristic home for more competition. I, for one thing, can’t wait to see the main teams of Reptar and Pow Powder Toast Man complain about their bad game against Nigel of The Wild thorns.