With the announcement of the Nintendo Switch OLED today, there are a lot of questions that need to be answered. Thankfully, the company has been upfront with the details of its upcoming hardware revision. Unfortunately, it looks like the Switch OLED lacks some of the requested features. Most notably, the Switch OLED doesn’t come with a new version of the Joy-Con controller or improved hardware.
Nintendo confirmed in a statement to Polygon today that Joy-Cons customers will receive the same Switch OLED as the base model of the Switch. Talking to Polygon, a Nintendo representative said: “The configuration and functionality of the Joy-Con controller has not changed with the Nintendo Switch (OLED model). The configuration and function are the same as that of the Joy-Con controller for the Nintendo Switch system. “
That’s a bit of a surprise, considering the Joy-Con drift issue that has plagued consumers since the Switch’s release. Joy-Con drift is a problem with the controller’s joysticks, which can deviate from the neutral position and take inputs without you actually moving them. It’s not an uncommon complaint to hear from Switch owners, and Nintendo’s inaction on the matter, essentially forcing users to buy a new Joy-Con controller, is surprising.
Surprisingly the lack of hardware upgrades in the Switch OLED, as confirmed by The Verge. Speaking to the outlet, a Nintendo spokesperson confirmed that “The Nintendo Switch (OLED model) doesn’t have the new CPU or more RAM, from previous Nintendo Switch models.” There is some speculation on the matter, as Nintendo vaguely lists the console’s CPU/GPU combination as “Nvidia’s custom Tegra processor”. That language was preserved between the base Nintendo Switch and the OLED model, and it’s now been confirmed that they’re the same.
If it’s not clear, this is not the “Switch Pro” some had hoped for. Previously, it was rumored that the next hardware revision of the mobile console would come with significantly improved performance, boasting 4K resolution when docked and support for upscaling technology. Nvidia’s DLSS.