Monster Hunter Stories 2: Wings of Ruin
“Monster Hunter Stories 2 is a much friendlier introduction to the complex franchise, underpinned by excellent turn-based RPG combat,”
Addictive Monster Collect
Excellent RPG fighting
Tons of content
Stuttering frame rate
Monster Hunter Stories 2: Wings of Ruin is the perfect entry point for those new to the series. No, really.
That statement has become a meme in recent years as Monster Hunter fans rate each new release as “accessible”. Monster Hunter Rise close to making that a reality, but the franchise’s foundational complexity and headache-inducing interface still make it an intimidating experience for complete newbies.
For comparison, Monster Hunter’s Tale 2 much easier to digest. It has many of the same basic features, but presented in a simplified, easier-to-parse way. While it’s a completely different experience – a turn-based, Pokémon-like RPG rather than a hack-and-slash action game – it explains the fundamentals of the franchise much more clearly. Monster Hunter World or Increase.
Monster Hunter Stories 2: Wings of Ruin is a friendly alternative to the franchise’s usual dish. Even with some repetitive level designs, it offers a great battle system, a gripping story and a poignant ending that makes it a perfect RPG for anyone. looking for a more comfortable hunt.
Gotta hatch ’em all
On its surface, Monster Hunter’s Tale 2 seems like a completely different beast. The game is a sequel to the Nintendo 3DS game that puts the player in the role of a monster rider, not a hunter. The main difference is that the riders make friends and work together with the monsters. That gives the game a Pokémon-like gameplay loop, where the player collects and raises monsters, holding six monsters at once.
For Pokémon fans who have been frustrated by the franchise’s constantly decreasing difficulty, Monster Hunter’s Tale 2 is a great alternative. Addictive monster collection hook, giving players tons of creatures to explore. The Rite of Channeling feature acts as a sort of hybrid mechanism that allows the player to transfer the traits of one monster to another. It’s a far-reaching system that opens up limitless possibilities for team building.
Having said that, there are some cognitive inconsistencies with experience. While it’s a sweeter concept than the standard hunt loop, it takes a bit to get over some of the initial discomfort. The player essentially kills (or defeats) a monster, breaks into its den, steals one of its eggs, and raises the child as their own. For those who’ve found Monster Hunter’s colonization hard to swallow, this version is sure to present some tougher moral upsets than before.
For Pokémon fans who have been frustrated by the franchise’s constantly decreasing difficulty, Monster Hunter’s Tale 2 is a great alternative.
Even so, the game ended up winning me over with its gripping story – something broke. Monster Hunter Rise. It’s a sprawling story that explores the different ways humans and society have chosen to interact with monsters, whether through peace or violence. All of that is tied together by a mystical, lore-rich story where players must discover what causes monsters to behave erratically across the continent.
The game also exhibits a great aesthetic, with vibrant colors and high-quality cinematography. At times, it feels like watching an animated Monster Hunter movie, with its thrilling action sequences and brilliant combat visuals. The game’s frame rate was unfortunately choppy on the Switch, but every time I booted it up, I found myself completely lost in a colorful and detailed world.
The key point of the game is the excellent turn-based combat system. Monster Hunter’s Tale 2 use a “stone, paper, scissors” mechanic with a Fire symbol for battles. Players have three basic attack patterns: Strength, technique, and speed. In battles against monsters, the player needs to predict the type of attack the monster will launch and counter it with one of their own.
That works so well because the game gives the player the right tools to solve that little fighting puzzle. Each monster uses a basic attack pattern, but can switch to another if it gets angry. At the end of the game, I can look at a monster I’ve never seen and infer how it will attack based on how the other creatures behave. It rewards players who think like a racer and really take the time to observe and remember how nature works.
Despite being turn-based, the battles stay true to the basics of Monster Hunter in clever ways.
Secondary monsters also play an important role in battles. Each breed has its own basic attack pattern, so players need to build a team that covers all bases. Swapping in a fight between a new monster does not trigger a turn, which gives the player the flexibility to adapt to a new battle and not have to worry about sending Pukei-Pukei into a battle with Anjanath.
However, creating the perfect team goes much deeper than that. Monsters can learn a variety of skills, from elemental attacks to team-wide summoner spells. That gives players a strong reason to constantly seek out new creatures and experiment with the Channeling mechanic to expand the creature’s toolkit.
Battles are not about micromanaging teammates but more about maintaining a relationship with a monster. Perform the same attack pattern with a companion and the duo can perform a combo attack that deals more damage. Such actions increase the kinship stat, which can be spent on performing specific skills. When the gauge is full, players can ride their monster to tackle devastating attacks complete with dazzling animations. Such little systems make me feel really close to each of my friends, really selling the rider concept.
Despite being turn-based, the battles stay true to the basics of Monster Hunter in clever ways. There are different types of weapons, with pros and cons against certain monsters. Players can easily target specific monster body parts during battles to remove valuable crafting parts for armor and weapons. It all feels streamlined compared to a game like Monster Hunter Rise, burying such systems in walls of instruction text or confusing user interfaces. I feel like I’ve learned basic ideas that I never had Increase here.
It’s a completely different kind of game, of course, so it wouldn’t be entirely fair to compare the two. Monster Hunter Rise is an excellent action RPG that thrives on complexity. Monster Hunter’s Tale 2 is a tactical, more controlled experience. Each story is perfectly suited to the type of story it is trying to tell; it’s just a matter of the speed you like.
What is particularly impressive about Monster Hunter’s Tale 2 is how much content is packed into the experience. The story synopsis will take 30 hours, but there’s a lot more depth beyond the main story. Side quests, arena battles, royal monsters and the entire post-launch roadmap adds plenty of reasons to dig deeper. In the middle of my level, I just started playing music in the background and restarted for some monster gathering expeditions.
There is also multiplayer, both in the form of co-op play and PvP battles. The latter gives the game some serious long-term potential, as it gives players another reason to engage in the game’s collection and breeding mechanics to create more powerful monsters. with unpredictable skills.
It’s an iterative game, though it’s just as much a part of Monster Hunter as the giant swords.
While there’s no shortage of things to do, it can get thin at times. Longer battles against powerful monsters tend to last longer, although the fight can be sped up to three times the speed. Monster drives and explorable areas take cues from dungeon crawlers. That means levels can be a somewhat bland sequence of narrow passages leading into open areas. At the end of the game, I noticed the rooms were identical to the ones I’d seen time and time again, despite being on a different part of the island altogether.
It’s an iterative game, though it’s just as much a part of Monster Hunter as the giant swords. The series invites players to learn complex processes and blend into a flow. The main difference in Monster Hunter’s Tale 2 are all building to an actual endpoint, as opposed to continuing as a Sisyphean live service chain. There’s a mystery to uncover and a big bad to be killed off at the end of the day.
That change of pace allows players to experience the world and ideas of Monster Hunter without the dreaded commitment, which is a big plus.
Monster Hunter Stories 2: Wings of Ruin is a top-notch side story that deftly distills the intricacies of Monster Hunter into a friendlier RPG. Rewarding combat and a purely entertaining story make for a repetitive map design and sensational frame rates. For those who find Monster Hunter Rise Scary too much, this is a better way to capture basic ideas in a less demanding turn-based format.
Is there a better option?
Monster Hunter Rise could be a stronger game overall, even though it’s a completely different animal.
How long will it last?
The story lasts a minimum of 30 hours, but dedicated players can spend dozens more hours exploring the world. That doesn’t even include the game’s upcoming content.
Should you buy it?
It’s correct. Monster Hunter Stories 2: Wings of Ruin is one of the best turn-based RPGs of the year, and it’s perfect for fans of both Monster Hunter and Pokémon.